Remove the open command
`open` and `view` shared one implementation and differed in a single line: `open` also made the project the active one. Only `view` is left, with the behaviour it always had. Dropping it from builtinCmds is the part worth noting: a reserved word cannot be shadowed by an alias, so `open` is now free for one -- `alias open '!xdg-open $1'` works, which it could not before. That also made a completion test wrong, since it used `open` as its example of a name a builtin owns; it uses `status` now. The `runInDir(d, "open", ...)` calls stay: those are macOS's open(1), which is how an Xcode workspace gets opened. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -145,7 +145,7 @@ func parseArgs() (int, string, bool) {
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}
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cls := map[string]int{
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"clone": 2, "init": 2, "log": 2,
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"push": 1, "pushremote": 1, "list": 1, "tag": 1, "archive": 1, "show": 1, "open": 1,
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"push": 1, "pushremote": 1, "list": 1, "tag": 1, "archive": 1, "show": 1, "view": 1,
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"pull": 1, "fetch": 1, "status": 1, "diff": 1, "overview": 1,
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"config": 1, "count": 1, "login": 1, "cloneall": 1, "release": 1,
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}
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